216,00€
I will create a reimagined system for handling character death and resurrection. Instead of simple loss and revival, this mechanic introduces lingering effects, high costs, and narrative consequences. Characters who return may carry scars, mental shifts, or world-altering side effects. The PDF includes customizable tables for resurrection results, balancing advice, and GM guidance on integrating these mechanics into campaigns. It raises the stakes of death, turning it into a dramatic story event rather than a routine setback.